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Datamatiker & Web-integrator
I am a Full Stack Developer from Denmark with more than five years of professional experience building web applications, integrations, and custom business solutions. My work spans both frontend and backend development, with a strong focus on PHP, JavaScript, APIs, e-commerce platforms, and system integrations.
Throughout my career, I have developed custom plugins, customer-facing features, and integrations between web platforms and external business systems. I enjoy turning requirements into reliable, maintainable solutions while collaborating with designers, developers, and stakeholders to deliver products that create real value.
I hold a degree in Computer Science (Datamatiker) as well as a Web Integrator education, giving me a solid foundation in modern web development. I continuously expand my skills and enjoy learning new technologies to build better software and improve the user experience.
Wexo | 2024 - 2026 April
Developed and maintained integration flows between Shopware and external systems like SAP, Business One, Perfion, and monday.com, including a full SAP integration plugin for a Norwegian webshop covering order flow, invoicing, and business partners.
Aveo / Auxo | 2021 - 2024
Built custom WordPress and WooCommerce plugins and features, including price calculators, Google Maps integrations, and internal workflow tools, working closely with designers and the support team.
Tekcom | 2018
A short internship during my education as a Datamatiker
UCN | 2016 - 2019
An education in computer science at UCN
Tech College Aalborg | 2008 - 2010
An education at Tech College Aalborg
A project i am currently working on, were you can create a user, and it helps you keep track of your physical video games, you can set the different condition of the game, like its disc, case, manual and so on.
Development of a complete e-commerce solution with custom plugins and integrations for payment gateway and inventory management.
A horror game made in unity, the different levels would add more horror elements.
A small game made in unity, you can level up, gain new abilities
A small game made with Phaser, where the platforms are randomly generated, the goal is to get as far as possible.